ππ‘π ππ¨πππ¨π« (
nohugpolicy) wrote2018-11-27 05:38 pm
application WIP
IN CHARACTER
Character Name: The Doctor
Canon: Doctor Who
Canon Point: post-9x05 "Before the Flood"
In-Game Tattoo Placement: left ring finger, between the first and second knuckle
Current Health/Status: Alive and healthy for an old fogey
Age: over 2000
Species: Alien (Gallifreyan)
History: Doctor Who and the Twelfth incarnation
Personality:
The twelfth incarnation of the Doctor is a polarizing figure. He's the first new Doctor to step out of the shadow of the Time War that once saw him destroy his own people and planet in the hopes that the fires of war wouldn't spread across the rest of the universe. With that fate rewritten, the twelfth is instead the product of a 900 year-long war waged by the eleventh on Trenzalore. He starts off as outwardly acerbic and nearly unapproachable to outsiders, discarding a lot of past incarnations' charm and good-natured dispositions for a much more deliberate approach to his adventuring through time and space. He initially doesn't have the patience for the same kind of theatrics and bluffing, preferring directness at the cost of social niceties and this causes Problems with the folks he encounters along the way which usually has to be smoothed out or explained away by his traveling companions. That's to say that he doesn't care about justifying himself to the locals; when you're in the business of saving lives, feelings are often worth the bruising. He's harsh, he runs over the authority of anyone involved and makes no apologies for it, is quick to point out when he thinks others are being idiots, and is brutally pragmatic when lives are lost but there is information to be gained from it that will save those that remain.
This softens over time and the influence of his friends, but it's a hard-fought battle. He is born battle-hardened and slow to trust, vulnerable to only the opinion of Clara Oswald, though he often pushes back and wears a mantle of indifference and hostility even to her at first, disliking when he's given orders. Part deep self-loathing, part uncertainty as to whether or not he's a good man, and on top is an all-encompassing fear that he wouldn't be accepted by her because he no longer looked young. Now his 2000 plus years show closer to the surface and ironically it's heavily implied that his strong trust in Clara allowed him to drop the mask. He still gestures toward standoffishness and frequently clashes with her over his insensitivity toward people whose loved ones have died or for making her lie to people in order to get them where he needs them to be to extract data.
At the same time even at his hardest early on he isn't without pity, kindness, or the will to believe in impossible things. He's shown to be good, if vitriolic with children in the way one might interact with a sardonic and cantankerous uncle, and when one says that he's scared of the monster under his bed the Doctor is quick to soothe him with assurances that fear is a superpower, and being afraid makes you stronger, faster, smarter, unwittingly echoing something that Clara had told him as a child when she accidentally traveled to his past.
The Doctor's directness is often aimed with the greater good in mind, but this incarnation has a harder time reading humans or understanding certain social cues. The effects of this can range from the hilarious to the heart-wrenching, such as the time when he effectively abandoned his best friend on the moon to make a decision that would chart humanity's future and believed he was respecting her in doing so. After this point, the Doctor becomes far more aware of his callous moments and seems to be able to use them more strategically for actual good reasons, wearing the image of heartlessness but subverting it with the deep compassion of his actions. A woman is targeted by a supernatural mummy - what's to be done? Put her in the line of fire to draw it out... then shove her out of the way so the Doctor can take her place. Clara is spiraling out of control after the death of her boyfriend? Allow her to act out her terrible plan in a safe dreamstate, then help her anyway even though she demonstrated that she would've betrayed everything about their friendship in her grief.
It's this compassion for her that reveals the Doctor and paves the way for a mellower arc as time passes. Content with trying to be a good man and reaffirming that he's simply "an idiot with a box and a screwdriver", the Doctor's attitude softens and more dad jokes sneak into his repertoire. His seriousness eases into a kookier, fun-seeking demeanor that is pushed on by Clara's enthusiasm for increasingly reckless acts, egging one another on to dangerous heights and after an adventure where the Doctor bent the laws of time to save Clara from death, he becomes visibly worried and anxious at the thought of losing her to her daredevil antics. When it does come to pass, his grief and anger drives him wildly out of character and he manipulates a bloodless coup on his long lost home planet just so he can further recklessly risk the fabric of space and time by extracting Clara from the moment before her death. This subverts a fixed point in time, posing catastrophic consequences that he cares not one bit for and acts out of pure selfishness, pushed too far by 4.5 billion years of torture and grief over Clara's senseless death.
Clara is ultimately the one who shames him for his selfishness, and in punishment he accepts the results of a game of memory wipe Russian roulette so that he can return to his best self, locking away his grief and love for Clara for the sake of the universe.
The sunset of this Doctor's life sees him soften further, striking a balance between his schoolmarm early days and being something of a space granddad to his new companion Bill Potts. His commitment to making things right that his predecessor ran away from and tried forcibly to forget shines most brightly here, fixing his relationship with and being a real husband to River Song for twenty-four years and being able to gracefully let her go when her fixed death approaches. For someone that began as one of the strictest Doctors, he's the one that ultimately settles on kindness as the greatest virtue and puts into practice his dedication to making amends - first with River, then with his long-standing friend/enemy the Master (Missy), attempting to rehabilitate her from her villainous origins. His death comes about serving this ideal because "virtue is only virtue in extremis", without hope, without witness, without reward. Fighting a hopeless battle so that innocents can get away to safety is, to him, the kindness he aspires to and is worth dying for because it's right. It's a final lesson that is carried forward in his dying words to his successor, telling them simply: "Laugh hard, run fast, be kind."
Abilities/Powers/Weaknesses & Warping: While many (and the Doctor himself) would have others believe that heβs positively magical on a good day, the biggest weapon in his arsenal is his intelligence. When youβve been alive for as long as he has, seen what he has, and come from an incalculably advanced civilization like he is, you get to be knowledgeable about just about everything.
Physiologically Gallifreyans have several advantages over humans including a respiratory bypass, so he's much harder to asphyxiate. He also has a second heart, but it's implied that Gallifreyans can live with one, though it's uncomfortable and foreign. The real headliner is his ability to regenerate his entire body. If mortally wounded/poisoned/what have you, a Time Lord can replace every cell in their body with new ones and continue living, though this alters their personality and appearance, sometimes drastically. This process can be interrupted though, and he can be killed before he can regenerate by stopping both his hearts and destroying his brain stem.
Inventory:
Writing Samples: TDM
OUT OF CHARACTER
Player Name: Sara
Player Age: 29
Player Contact:
Other Characters In Game: n/a
In-Game Tag If Accepted: The Doctor | Sara
Permissions for Character: here
Are you comfortable with prominent elements of fourth-walling?: Yes
What themes of horror/psychological thrillers do you enjoy the most?: Mind games, making characters question their sanity and morals is like catnip to me. Holding up a funhouse mirror would be great for this character, or even better, a regular ass mirror XD
Is there anything in particular you absolutely need specific content warnings for?: Nope
Additional Information:

